Another JSVecX fork
Posted: Sun Dec 01, 2019 5:11 am
This fork will only give you the display view without the machine and the box art next to it.
The goal of this fork is to make it as easy as possible to use it.
Play Vectrex games in your own website/forum with iframe or by link to:
https://drsnuggles.github.io/jsvecx/?rom=rip-off
Source at: https://github.com/DrSnuggles/jsvecx/tree/seamless
Use RMB and select one of many roms.
Key Features
- Set Quality 1x, 2x (default), 3x (nice for UHD and/or pivot)
- Additional overlay set for higher resolutions (you can switch back or turn it off)
- Viewport scales on resize (and fits)
- Menu with RMB
- Touchscreen
- Gamepads, 2 players, two gamepads with 2x analog + 4x digital (swappable)
- Seamless integration into website/forum
- Small footprint, less files + size, loads faster
- No ads, no cookies, no counters
Change Log
12/06/19 (0.2.6)
1.) Added Touchscreen input (digital stick, don't get used to it!)
12/04/19 (0.2.5)
1.) Added most roms from GoodVect1.06
2.) Added 2nd overlay set from https://github.com/libretro/overlay-borders
3.) Added Quality x1, x2, x3
4.) Compressed images
12/02/19 (0.2.4)
1.) Added swap for keys and gamepads Player 1 <-> Player 2
Default: Keys = Player 1 and Gamepad 1 = Player 2
11/29/19 (0.2.3)
1.) Added gamepad as input device (Xbox360)
2.) Added analog Stick input
3.) Added 2nd gamepad
4.) Added menu (RMB) with infos + settings
5.) New scaleable interface with vectrex + overlay only
6.) AntiAlias on/off
7.) Added querystring ?rom=rip-off
11/28/19 (0.2.2)
1.) Load ROMS as binary from server
2.) Renamed roms to match images
3.) Hide mouse when overlay, then changed to crosshair
4.) Reduced file count to make it load quicker
5.) Fade via CSS
6.) Removed jQuery
Known Issues
Same, same but different.
The goal of this fork is to make it as easy as possible to use it.
Play Vectrex games in your own website/forum with iframe or by link to:
https://drsnuggles.github.io/jsvecx/?rom=rip-off
Source at: https://github.com/DrSnuggles/jsvecx/tree/seamless
Use RMB and select one of many roms.
Key Features
- Set Quality 1x, 2x (default), 3x (nice for UHD and/or pivot)
- Additional overlay set for higher resolutions (you can switch back or turn it off)
- Viewport scales on resize (and fits)
- Menu with RMB
- Touchscreen
- Gamepads, 2 players, two gamepads with 2x analog + 4x digital (swappable)
- Seamless integration into website/forum
- Small footprint, less files + size, loads faster
- No ads, no cookies, no counters
Change Log
12/06/19 (0.2.6)
1.) Added Touchscreen input (digital stick, don't get used to it!)
12/04/19 (0.2.5)
1.) Added most roms from GoodVect1.06
2.) Added 2nd overlay set from https://github.com/libretro/overlay-borders
3.) Added Quality x1, x2, x3
4.) Compressed images
12/02/19 (0.2.4)
1.) Added swap for keys and gamepads Player 1 <-> Player 2
Default: Keys = Player 1 and Gamepad 1 = Player 2
11/29/19 (0.2.3)
1.) Added gamepad as input device (Xbox360)
2.) Added analog Stick input
3.) Added 2nd gamepad
4.) Added menu (RMB) with infos + settings
5.) New scaleable interface with vectrex + overlay only
6.) AntiAlias on/off
7.) Added querystring ?rom=rip-off
11/28/19 (0.2.2)
1.) Load ROMS as binary from server
2.) Renamed roms to match images
3.) Hide mouse when overlay, then changed to crosshair
4.) Reduced file count to make it load quicker
5.) Fade via CSS
6.) Removed jQuery
Known Issues
Same, same but different.